![]() I’m sure tons of other authors relayed the same thing to Amazon, and it’s great that we can now nominate our books for deals. ![]() Of course, it probably wasn’t just me pushing for that kind of option. Yes – authors now have the ability to nominate their titles for Kindle Daily Deals. In fact, access to those kinds of offers is one of the things I regularly cited whenever Amazon sent me a survey asking how to make the publishing process better. Needless to say, however, it’s one of those things that authors hope and pray for (yours truly among them). So how do you get selected for the Kindle Daily Deal? That’s always been a mystery – a black box that mere mortals couldn’t get their arms around. Plainly speaking, it’s probably the only book marketing venue that provides greater sales momentum than a BookBub deal. In other words, Amazon could act as a sort of kingmaker when it came to the Kindle Daily Deal, and that’s still the case today. How much is that worth? Well, back around the time I started publishing, I recall one author saying that his book was selected as the Kindle Daily Deal and ended up selling thousands of copies that day (not to mention tens of thousands during the following weeks). One of those was the Kindle Daily Deal.įor those who don’t know, the Kindle Daily Deal refers to ebooks that Amazon selects and discounts on a daily basis. But even back then, there were marketing avenues that could provide great exposure. For instance, I personally did almost no advertising when I first started publishing my fiction. Simply put, unless you are very lucky, you have to advertise in order to gain visibility for your work. I’ve probably mentioned on more than one occasion that advertising/marketing is a necessary evil in the world of indie publishing.
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![]() You can try to run and gun if you really want to - but you’re not going to win in most cases. The inability to cancel out of a reload animation is also infuriating, and means reloading will lead to your demise many times over if you’re an aggressive player. ![]() By the time you’ve stopped running and aimed at your opponent, they will already have taken shots at you. So if you run into an enemy who is already aiming down sights in your direction, you’ve already lost that gunfight. Animations for reloading, aiming down sights, mantling, killstreak activation, and sprint-to-fire take far too long. The game’s sluggishness when compared to its fast time-to-kill (TTK) is a major cause of the pacing issues. ![]() While this is ideal for those who like to hold down one position, anyone wanting to play more aggressively is penalized for doing so. Instead, the game incentivizes a more deliberate, methodical play style. It features a more bombastic, memorable campaign, a larger selection of weapons in the multiplayer mode, and incredible visuals, while also laying the groundwork for the upcoming Warzone 2.0 and DMZ (which stands for demilitarized zone, and is CoD’s new Escape from Tarkov-style mode).Ĭlunky new mechanics make multiplayer a slog, and players are penalized for using a fast-paced, run-and-gun approach. ActivisionĪs its name suggests, Modern Warfare 2 serves as a sequel to 2019’s hit Modern Warfare, aiming to up the ante in nearly every way. Due to slow sprint-to-fire speeds, you’re better off camping in Modern Warfare 2. This reflects 49 trains arriving at Grand Central Terminal during the AM peak and 67 trains departing during the PM peak. With ridership down more than 90% and more customers expected to slowly make their return to the system, the new schedule provides approximately 41% of the normal Metro-North peak capacity. Metro-North Railroad will continue to provide hourly service during off-peak, mid-day, late-evening, weekends and holiday periods. The current schedule of 54 trains is being replaced by the new June 15 schedule consisting of 116 trains, and includes a 61% increase in reverse-peak train service with 11 additional trains operating. ![]() The schedule change will further increase overall service to 61% of the Metro-North normal weekday schedule. The new schedule reflects a 115% increase in peak-service. MTA Metro-North Railroad today announced schedule changes on the Hudson, Harlem and New Haven Lines beginning June 15 as trains increase in frequency to accommodate the region’s Phase 1 reopening. ![]() Metro-North Schedule Change On Hudson, Harlem and New Haven Lines to Increase Service The open-source nature of the software is another major bonus you can use it free of charge, no matter who you are or what your design aspirations are, and you can also use Python programming to add unique functions to the software, allowing you to tailor it to meet your exact needs and requirements. The modeler also offers the option for scriptable CAD, and this means that it can also be very useful in both architectural and electrical engineering and design.įreeCAD is a modeling option with a lengthy history – it has been around since October 2002, when the creators, Yorik van Havre, Jürgen Riegel, and Werner Mayer, aspired to design the ultimate open-source CAD software, and intended for this to be fully functional and useable across all platforms. ![]() ![]() As you may already be aware, FreeCAD is a type of 3D modeler, used mainly by mechanical engineers and product design, and it is primarily used to design real-world objects and can be used to design items of any size. ![]() ![]() HagiCraft Shooter - Juega a Juegos Friv 5 gratisįriv 2019 Juegos Friv Friv 2019 Juegos Friv 2019 Friv 2019 Friv Games Juegos Friv 2020 Friv Games Juegos Friv 2020 Friv Juegos Friv 2019 Juego Friv 5 Juegos De Friv 2018 Friv1.games Friv Games Friv 5 Games Jogos Friv 360 Girl Games Friv360.games GirlsGamesMix.om GirlGames.space PlayJolt Games Games Sumo Games. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
![]() The action is hectic, with masses of enemies coming from all sides, and some of the boss levels are cleverly pieced together. The animation is smooth, the backgrounds look good, and the sound is pretty intense. There are the usual side-to-side jumping and shooting levels, then there's the overhead levels where you wander through buildings with no roofs and shoot. ![]() ![]() It's not that Demolition Man is such a bad game, I mean, it plays just as good as most of the other action games. Now Acclaim has bought the license and made sure that every movie ever made is gonna be a game. Virgin had thoughts of releasing this game over a year ago, but weren't able to get it out. Unfortunately, most of these games are just as tiresome and stupid as the movies they're based on. Just look how many games have featured the likenesses of Sylvester Stallone and Arnold Schwarzenegger ( Cliffhanger, True Lies, Terminator, Judge Dredd, Last Action Hero, etc.). Putting out plot-weak action movies is a great way to get your own video game, I guess. ![]() The dogs in The Last of Us Part 2 are, frankly, a pain in the backside. “In the past had sight and sound, so what’s another way they can detect you?” asks Druckmann. "Well smell is another sense, which is why we introduced the dogs.” The game’s creative director, Neil Druckmann, explains that changing the player character to Ellie forced Naughty Dog to rethink their combat mechanics from the ground up. The introduction of verticality in particular proves transformative, taking encounters to new levels in all senses of the word. She’s lithe and lively, able to squeeze through small gaps in the brickwork, drop down to a prone position in the long grass, dodge melee attacks and, crucially, able to jump. Stepping into Ellie’s sneakers as she searches a suburb of Seattle for her friend Tommy, who has been captured by local militia group the Washington Liberation Front, offers more than a mere costume change. Ostensibly combat in The Last of Us 2 is more of the same from the first game but it’s at once entirely familiar and completely different. Of all the philosophical questions around the subject Naughty Dog are hoping their game will provoke, perhaps why something so plainly wrong can feel so paradoxically right is the most pertinent one of all. ![]() And the uncomfortable answer is it feels grisly, grounded and, actually, kind of great. Much has been written about the violence in The Last of Us Part 2, about how it looks and how it sounds, but only now do we know how it feels. So for me, it’s the games where I feel I am rooted in the reality of this universe of the game, and everything else kind of disappears.” Sometimes that’s being on a barren planet, and nothing is going on, and all that. So in this, you are living this science fiction explorer fantasy. “So I think it probably has more of a feeling of like Red Dead 2. “Believe it or not, it’s the games that put you in a world, that transport you to a place,” he said. “I think the minute-to-minute, obviously on the ground, it has similarities to Elder Scrolls and Fallout and the things that we’ve made and how it feels in your hands, some certain mechanics. “Well, clearly, those are the games that are science fiction that I think you might look at, ‘okay, this is science fiction, it’s like that,'” Howard said when asked about Mass Effect and No Man’s Sky. According to Howard, similar to Red Dead 2, Starfield focuses on transporting players and fully immersive them in its world, in order to allow them to live out its “science fiction explorer fantasy”. Starfield director Todd Howard was recently asked that question in an interview with IGN, and interestingly enough, he said that though there are obvious similarities to point to given Starfield’s sci-fi setting, the game that Bethesda Game Studios looked to more than the aforementioned pair was Rockstar’s 2018 open world Wild West epic Red Dead Redemption 2. That is, of course, going to be the case in the upcoming Starfieldas well, but as BGS’ first new IP in 25 years and as its first ever sci-fi game, did the studio also look at other similar games for inspiration- like Mass Effect and No Man’s Sky, maybe? Bethesda Game Studios RPG have a very particular identity, and though different properties transport players to different locations with their own unique experiences, the studio’s DNA is prominent in each of its games. ![]() * Endless replay value: play random versions of any level in Arcade mode. * Seamlesss multitouch controls: swipe to warp time, tap anywhere to eject mass, pinch to zoom… * Award-winning electronic soundtrack by Loscil, Gas, High Skies, Biosphere, Julien Neto, and more. * 72 levels spanning 8 distinct worlds: Ambient, Antimatter, Solar, Sentient, Repulsor, Impasse, Warped Chaos, and Epicycles. * Many top lists including Kotaku, PAX, TouchArcade, iLounge, APPera, IFC, and more. * Most Innovative Game - Best App Ever Awards, Pocket Gamer * Vision Award + 4 IGF nominations - Independent Games Festival * Game of the Year - Create Digital Music * Editor's Choice - Google, Wired, Macworld, IGN, GameTunnel, and more. Whether you're a child at heart who likes mucking about with single-cell organisms, or a strategist with a physics degree, this game will appeal to everyone.” From this delicate balance, Osmos leads the player through floating playgrounds, competitive petri dishes, deep solar systems, and more. You must grow by absorbing smaller motes, but to propel yourself you must eject matter behind you, causing you to shrink. Note: This single version is optimized for both tablets and phones. “The ultimate ambient experience” - Gizmodo To survive, absorb smaller organisms and grow-but beware of larger predators! Winner of multiple "Game of the Year" awards, Osmos features unique physics-based play, stellar graphics, and a hypnotic soundtrack of ambient electronica. A combination of physics, survival and classic eat em up” - WeDoCodeĮnter the Darwinian world of a galactic mote. “Named as Game of the Year for a reason, Osmos is a fantastic game. |
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